

An open world contains many usable in-game objects, collectibles and loot, and NPCs who react to what you do, and a game world that can dynamically change based on your actions.

The open world may be procedurally generated or pre-created.Įxploration is the heart of open-world design – players can access various locations, many of which feature their own biomes, Players can also often tackle missions in any order – many open world games feature side quests and activities that one can pursue while the main questline remains unfinished. Players are not restricted to a specific path that they have to follow to reach a location, though certain areas of the game can be accessed only after the player reaches a certain point in the game. An open-world game features a non-linear game world design where the player is able to freely traverse the environment, which consists of many different areas and structures that can be visited any time.
